Zero Sievert Medication Guide (2024)

Last Update: November 15, 2022 10:03 AM /

By: Robert N Adams


Zero Sievert Medication Guide (1)

This Zero Sievert Medication Guide will tell you how Wounds, Bleeding, and Radiation work, how to treat them, and the best Medication to use!

Zero SievertStatus Effects, Explained

Zero SievertMedication isn't just used to restore your HP -- it's also used to treat negative status effects that can bring your life to a very quick end. Here's what you need to know:

  • Wounds - Wounds are a permanent reduction to your HP bar and are accumulated as you take damage. They won't go away unless they're healed with the appropriate Medication or by sleeping in a bed.
  • Bleeding - Bleeding drains your health gradually unless it's stopped. Bleeding can be fixed with the correct Medication.
  • Radiation - Radiation doesn't do damage by itself as of v0.26. However, having high Radiation will cause Bleeding to spontaneously appear again and again until you get your Radiation back down to safe levels. Radiation can be treated with the correct Medication or by returning to the bunker.

All of the HP-restoring items in the world won't matter if you don't have the proper Medication to treat them. Make sure to carry some of the basics!

Zero Sievert Medication Guide (2)

HowZero SievertMedication Works

As you might expect, Medication inZero Sievertcan be used to either heal your HP, treat negative status effects, or both. Simply click the Medication in your inventory and use it. Keep in mind that some Medication slows (or entirely stops) your movement, so make sure you're in a safe place before you use it!

Medication can be placed on the Hotbar below your equipment in the inventory. Make sure to keep Medication there when you can -- it can help save you a few precious inventory spaces! (Unfortunately, Medication on your Hotbar still counts towards your Weight total.)

How to Get Medication inZero Sievert

There are three ways to get Medication inZero Sievert:

  1. Crafting it
    • Note that Crafting some Medications may require certain Base Modules or Skills
  2. Purchasing it from the doctor in the bunker
  3. Looting it from chests or dead enemies

What Medication Should You Carry in Zero Sievert?

At the minimum, you should carry an item to stop Bleeding and an item to heal HP inZero Sievert. A few Improvised Medkits and a few Bandages should be enough for your first few runs.

Later levels, however, introduce new hazards and will take longer to explore. It's a good idea to start regularly carrying Anti-Rad Pills once you start exploring areas after the Forest such as theMakeshift CampandIndustrial Area-- Radiation becomes a much bigger threat in later zones.

What is the BestMedication inZero Sievert?

The best Medication inZero Sievertdepends on what you want to treat.

  • HP - The best Medication to heal HP is the Modern Medkit which heals 100 HP.
  • Bleeding - The best Medication to treat Bleeding is Anti Bleed Gel -- it removes 2 Bleeding debuffs with one use.
  • Wounds - The best Medication to treat Wounds is the Professional Medikit. It removes a whopping 40 Wounds.
  • Radiation - The best Medication to treat Radiation is the Teal Injector. It increases your defense against Rads and reduces Rads at the rate of 1 per second.

Zero Sievert Medication Guide (3)

Zero SievertMedication List

MedicationStack
Size
KGSell
Price
Duration
(Sec.)
Move-
ment?
Move
Speed
EffectCrafting Recipe
Anti Bleed Gel30.1 / 0.3500 / 1,5000.5Yes50%
  • Bleed - 2
  • 2 Bandage
  • 4 Scrap Medicine
  • Requires Infirmary Level 1
  • Requires Medicine Level 3
Anti-Rad Pills40.05 / 0.2200 / 8002Yes50%
  • Radiation -0.5
  • 5 Scrap Medicine
  • Requires Infirmary Level 1
  • Requires Medicine Level 1
  • Makes a Stack of 2
Bandage40.05 / 0.2120 / 4804Yes100%
  • Bleed -1
  • 3 Scrap Medicine
First Aid Medikit10.580010No
  • Wound -15
  • "2 Medikit T-000
  • 2 Bandage
  • 4 Scrap Medicine
  • Requires Infirmary Level 1
  • Requires Medicine Level 4"
Improvised Medikit30.2 / 0.6560 / 1,6803Yes50%
  • Health +40
  • 6 Scrap Medicine
  • 2 Bandage
  • 1 Syringe
  • 1 Surgical Scissors
  • Requires Infirmary Level 1
  • Requires Medicine Level 2
Injector (Blue)10.11,00010
  • Hunger / Second +8
  • Thirst / Second +8
  • 3 Fire Crystal
  • 8 Scrap Medicine
  • 20 Scrap Food
  • 1 Syringe
  • Requires Infirmary Level 1
  • Requires Pharmacist Level 1
Injector (Green)10.11,600240
  • Max Stamina +30
  • Stamping Regeneration / Second 12
  • Hunger -15
  • Hunger / Second -0.04
  • Thirst -20
  • Thirst / Second -0.06
  • 2 Chemical Crystal
  • 16 Scrap Medicine
  • 1 Syringe
  • Requires Infirmary Level 1
  • Requires Pharmacist Level 3
Injector (Pink)10.1200300
  • Max Weight +20
  • Hunger +10
  • Hunger / Second -0.07
  • Thirst +15
  • Thirst / Second -0.12
  • 2 Chemical Crystal
  • 1 Electric Crystal
  • 18 Scrap Medicine
  • 1 Syringe
  • Requires Infirmary Level 1
  • Requires Pharmacist Level 5
Injector (Red #1)10.11,60090
  • Max HP +30
  • StaminaRegeneration / Second -0.3
  • Hunger -5
  • Hunger / Second -0.11
  • Thirst -10
  • Thirst / Second - 0.17
  • 2 Chemical Crystal
  • 2 Fire Crystal
  • 14 Scrap Medicine
  • 1 Syringe
  • Requires Infirmary Level 1
  • Requires Pharmacist Level 4
Injector (Red #2)10.11,60030
  • HP Regen / Second +3
  • Hunger -5
  • Hunger / Second -0.33
  • Thirst -10
  • Thirst / Second -0.5
Injector (Teal)10.11,360120
  • Radiation Regeneration / Second +1
  • Radiation Defense +250
  • Hunger / Second -0.17
  • Thirst / Second -0.17
  • 3 Fire Crystal
  • 8 Scrap Medicine
  • 1 Anti-Rad Pill
  • 1 Syringe
  • Requires Infirmary Level 1
  • Requires Pharmacist Level 2
Injector (Yellow)10.11,000120
  • Fast Bleed Recovery / Second
  • Bleed Immune
  • Hunger / Second - -0.04
  • Thirst / Second - -0.08
  • 3 Fire Crystal
  • 10 Scrap Medicine
  • 1 Syringe
  • Requires Infirmary Level 1
  • Requires Pharmacist Level 0
Medikit T-00030.25 / 0.75400 / 1,2008No
  • Health + 50
  • 5 Scrap Medicine
  • 1 Bandage
  • 1 Sterilized Bandage
  • 1 Surgical Scissors
  • Requires Infirmary Level 1
  • Requires Medicine Level 1
Modern Medikit20.3 / 0.6960 / 1,9201Yes50%
  • Health +100
  • Bleed -1
Professional Medikit10.51,20012No
  • Wound -40
Standard Medikit20.2 / 0.4760 / 1,5202Yes50%
  • Health +60
  • Bleed -1
  • 6 Scrap Medicine
  • 2 Bandage
  • 1 Syringe
  • 1 Surgical Scissors
  • Requires Infirmary Level 1
  • Requires Medicine Level 3
Sterilized Bandage40.05 / 0.2240 / 9604Yes50%
  • Health +15
  • Bleed -1
  • 1 Bottle of Water
  • 3 Bandage
  • Makes a Stack of 3

We're all done with ourZero SievertMedication Guide, but we have plenty more useful tips to teach you. Have a look at our other guides below!

MoreZero SievertGuides

  • Guide Hub / Starter Guide
  • General Guides
    • Crafting Guide
    • Weapons and Attachments Guide
    • Skills Guide
    • Modules and Base Building Guide
    • Cooking and Food Guide
    • Medication Guide
  • Map and Location Guides
    • Forest Map and Locations Guide
    • Makeshift Camp Map and Locations Guide
    • Industrial Area Map and Locations Guide
    • Swamp Map and Locations Guide
    • Mall Map and Locations Guide

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


Zero Sievert Medication Guide (4)

Robert N Adams | Senior Writer

One of my earliest memories is playing Super Mario Bros.on the Nintendo Entertainment System. I've had a controller in my hand since I was 4 and I… More about Robert N

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Publisher

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Platforms

PC

Release Date

November 15, 2022 (Calendar)

Genre

Survival, Top Down Shooter

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